Metal Warrior
Original title: Metal Warrior v1.6
Platform: Commodore 64
Gametype: Undefined
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„Metal Warrior“ is an action adventure (where the action part prevails) of a newer date, it was programmed by Lasse Öörni/Cadaver in 1999 and is in the meantime available as download for free. The game is the first part of a quadripartite series. The original game was published for the Amiga in 1993/94, the version for the C64 is so to speak a remake. It takes place in the future where violance rules. The budding e-guitarist Ian tries to solve the murder of a friendly musician. But at the same time he also discovers something much bigger and much worse…

Basically, this game is a shoot'em up in 2D design which scrolls in all eight directions, but with the possibility to choose the levels (by road junctions), with shops and extras as medi-kit, stronger weapons, etc. You can talk to other persons and also solve puzzles. Good graphics, very good and fast animated sprites, great music and sound effects and a well told background story. Additionally there are cut scenes and a very nice end sequence. The highscore list is saved on disk and can be reset. No savegames are possible.

Controls
Keyboard:
Run/Stop   = pause
Q   = abort game (in pause mode)
S   = switch between music and SFX
Space   = talk to persons / buy goods
.   = (dot) scroll weapon list to the right
,   = (comma) scroll weapon list to the left

The map
   A+             A = Ian´s Home
    |             B = Faustus
   B+C+           C = Goat
      |           D = Police
   D+E+FG         E = Phantasm
   |              F = Axes's 'n Amps
   +H+I           G = Arms
   |              H = Hades
  Exit            I = Bar

You start at Home (A), and you get credits by shooting the guys on the street. Sometimes they leave credits, a first aid package or weapons.

First part
Ask Faustus (B) for SADOK, he will then tell you something about HITMEN. After that ask Goat (C) for HITMEN and he will tell you that Dethmaster can tell you more about him. The buy an e-guitar for 20 credits at Axes's 'n Amps (F). After questioning Phantasm (E) about SADOK, you can join the band of Faustus in the further course of the game. But before that you need to buy a beer in the bar for 3 credits to talk to Dethmaker about HITMEN there. After that go back to Faustus and ask him if you can join his band (JOINING). A cut scene will follow.

Second part
After leaving the club "Hades" (H), you will be attacked. Here it is advisable to use better weapons (e.g. grenades if available). Go to the bar (I), buy a beer and talk to Dethmaker about "ATTACK". He will give you a keycard after the conversation. Then you leave the town (Exit) and you see a ladder to the left. Climb down the ladder and go to the door at the right. Use the door and go further to the right until you reach another door. You can open it with the keycard of Dethmaker. In the following final fight it is very utile to have a plasma gun.

Third part
After you have equipped with good weapons (laser or plasma gun), you leave the town again (Exit) and go to the left. Here lots of hopping pigs are waiting for you and at nibble quite on your energy resources. In any case you should carry with you a few medi-kits. You enter the cave and go until the end, where a door is blocked by the next end boss. When you heave defeated him, Sadok waits at the other end to give you a disk with evidence.

Fourth part
You bring the disk to the police (D) right away and from the policeman you get a keycard with which you can enter the arsenal of the police and also the Area 51, which is your next aim. For this you should really have many weapons at the ready. 99x plasma, 99x laser and 99x grenaes are necessary. Two dozens of medi-kits are also recommendable. Furthermore you should at least have 2 lives, or it will get enormously hard. So out of town again (Exit) and go to the right. In front of Area 51 you will be attacked; but the "aliens" are easy to defeat. In Area 51 you have to go many screens to the right first. At the end awaits you an end boss, that spits fire. With the necessary distance he cannot harm you and should be no problem.

 Fifth part
Now go to the laboratory. Here it is really not easy to work you ay through to the top without getting hit. Somewhere on the way you get to a point where two very fast fireing spring guns block your way at the left and the right. First you go to the left, run somehow through the permanent fire and get the flamethrower. The to the right, where another weapon lies. Then run through the permanent fire to the middle and through the door. Here waits the last end boss. You best fight him with the flame thrower and the plasma gun, for which you hopefully have still some ammunition left. At a pinch also the laser guns or the grenades will do - all other weapons are really only an emergency solution. When this end boss is defeated, the end scene awaits you.

Cheats

Press the keys "B", "O", "F", "H" in the title screen to get unlimited lives. A short flickering of the screen border shows that the cheat is switched on. (tested with v1.5 - HtW)

(Sources: Based on solution for first and second part by Martin Brunner, third to fifth part by Benjamin Bahnsen, 27.10.2003, translated by Camailleon).

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Metal Warrior V1.6
Originally released in 1999, improved during 1999-2012
Compatibility: PAL/NTSC, selectable fastloader 

Programming, graphics, music and sound effects by Cadaver
Drivecoding info from Ninja, Doc Bacardi & MagerValp
Exomizer by Zagon

A game set in the violent & polluted near future. The story starts with novice metal guitarist Ian setting out to find who killed his musician friend, but something larger awaits to be discovered... 

This is a 8-way scrolling side-view action/adventure. Features many different weapons, enemies, people to talk with, shops to buy equipment from, cutscenes telling the story, full music & sound effects etc. 

V1.6 adds new fastloader, which improves loading speed and also supports IDE64. 


http://c64-wiki.com/index.php/Metal_Warrior
http://cadaver.homeftp.net/games.htm
